About Vault 14

Vault 14 isn’t just about rare artifacts—it’s about breaking limits.

At 14, Chris Banks wasn’t like other kids. ADHD. Autism. Raised by a single mom. Traditional school? Too slow. Too rigid. So he switched to online classes to chase something bigger—building a business while still in high school.

He was drawn to vending machines and ATMs—passive income, low overhead, money moving 24/7. But when he pitched the idea to his mentor, he got shot down.

“Snacks? Boring. People don’t need bad food. ATMs? They’re everywhere. You’re just wasting time competing. Don’t compete. Win.”

Chris sat there, gears turning. His mentor leaned in.

“Sell something unique. Crazy. Different. And do it out of a vending machine.”

Then it clicked. Chris grinned.

“Rich dudes need rad swords.”

Boom. A vending machine for ancient swords. Not mall junk—real, rare, high-end weapons. The kind warriors once carried, now available for impulse-buying at luxury bars. Swipe your card, pick your sword, and here it comes.

The idea was so insane, it worked. The machines became legendary. CEOs and celebrities flexed their new weapons online. Bars fought to get them.

Now, Candy Kings Vending, the company that owns Vault 14, expands that vision beyond swords. It’s about art, culture, economics, entrepreneurship, and mental health—using one-of-a-kind artifacts to bridge the past and present.

Every item is sourced from private collections and local shops, ensuring authenticity, history, and a unique story.

Vault 14 proves that success isn’t about fitting in—it’s about rewriting the rules.


Learn more about chris: www.chrisjbanks.com

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